
What's really thrilling about this is that there's no standard yet. On the desktop your chances to encounter the WIMP are very high, but mobile ... ? Some have tried styli, some use touch and multi-touch interaction (meaning that you can use your finger as an input device), like the iPhone, the Android or some of the Nokia Phones. You even find little joysticks on some phones (like the Samsung SCH V960 (optical) or the Nokia N73 (physical)).
But neither of them will work with an auditory interface (well, the joystick might). They all have in common that they require a visual target - like a button or a text link. However, in an auditory interface you only have sound. There's no "target" in that sense any more. In some ways auditory interfaces have more in common with visual threedimensional interfaces. One could argue that because of the spatiality the interaction with/in these interfaces resembles more of how we interact with objects in our daily life: we grasp, we pick up, we use our hands and our body to navigate.
Take a look at how I've used gestures so far. But still working on this - more to come soon!
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